Training Camps & Forces
Raid & Guard Unit Roster
Compare every ordinary Training Camp tier, including combat values, health, capacity, and resource costs.
Ordinary roster
Each tier provides one Raid unit and one Guard unit with the same listed combat value, hit points, Training Capacity cost, Gold cost, and Supplies cost.
| Tier | Raid / Guard | Power | HP | Capacity | Gold | Supplies |
|---|---|---|---|---|---|---|
| 1 | Hired Guns / Town Watch | 1 | 10 | 200 | 425 | 125 |
| 2 | Riflemen / Deputies | 2 | 15 | 350 | 700 | 225 |
| 3 | Trail Scouts / Barricade Crews | 3 | 15 | 500 | 625 | 500 |
| 4 | Mounted Raiders / Lookout Riders | 4 | 25 | 700 | 950 | 650 |
| 5 | Sharpshooters / Guard Dogs | 5 | 30 | 900 | 1,350 | 650 |
| 6 | Bounty Hunters / Rifle Towers | 6 | 35 | 1,100 | 1,050 | 1,400 |
| 7 | Dynamite Crews / Reinforced Gates | 8 | 30 | 1,000 | 1,650 | 900 |
| 8 | Frontier Rangers / Sharpshooter Nests | 10 | 35 | 1,350 | 1,250 | 1,850 |
| 9 | Gatling Crews / Gatling Nests | 10 | 40 | 1,500 | 2,050 | 1,050 |
| 10 | Cannon Wagons / Dynamite Traps | 11 | 40 | 1,750 | 1,550 | 2,250 |
| 11 | Veteran Gunslingers / Fort Cannons | 13 | 45 | 2,050 | 2,850 | 1,300 |
| 12 | Outlaws / Fort Guardians | 15 | 45 | 2,350 | 2,250 | 2,700 |