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Range Manual

Field guidance for life, trade, travel, and combat on the Range.

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Trade Goods & Trail Encounters

River Crossings & Mountain Passes

Trail encounters can reward resources, goods, ordinary Raid units, or special warriors—and can also cause losses.

Trail encounters

Each individual River Crossing or Mountain Pass can trigger its encounter for you once during the current world cycle. Results may help or harm your expedition.

  • River Crossing: may provide Gold, Supplies, any Trade Good, ordinary Raid units, or Comanche warriors, and may also cause losses.
  • Mountain Pass: may provide Gold, Supplies, any Trade Good, ordinary Raid units, or Apache warriors, and may also cause losses.

Special trail warriors

At a River Crossing, a tribal encounter may end with Comanche warriors joining you or with a hostile Comanche outcome. At a Mountain Pass, it may end with Apache warriors joining you or with a hostile Apache outcome.

Comanche and Apache cannot be trained or purchased at Training Camps. They join only through their applicable trail encounters.

One shared quantity

Each tribe has one shared player quantity. The Raid and Guard displays show the same warriors serving in two roles, not separate pools, so do not add the displayed quantities together.

For example, if your Raid roster shows 12 Comanche and your Guard roster also shows 12 Comanche, you own 12 Comanche total—not 24. Combat losses reduce that one shared quantity, so the change appears in both roles.

Combat profiles

Special unit Raid Guard HP
Comanche 22 18 60
Apache 18 22 60
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